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Magician Eri's Tightly Bound Escape StoryCover
Magician Eri's Tightly Bound Escape Story Cover

Magician Eri's Tightly Bound Escape Story

Author: Xxhan2
Word Count: 125,121字
Ongoing

The origin of Anko is a popular form of creative writing on Japanese internet message boards that relies on random number generators, or dice, for plot advancement, with Anko posters needing to do as much as they can with the dice out of sight for the plot. This article is about the adventures of student wizard Eri in the magically tightly bound worldview of conquering the idiosyncratic constrictors scattered around the world!

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Article Summary

Skill: "Basic Unbinding Charm - Elly's Special Edition": A common unbinding spell that loosens low-tier restraints. Modified by Elly's high magical talent. Usable once per turn, consuming 10 mana. Roll a d100; if the result is above 70, deal 2 damage to the restraint. Each failure reduces the required roll by 10. Restraints are judged independently. Effect is halved on medium-tier restraints, and ineffective on high-tier restraints. Passive: "Material for Binding": At the end of each turn, desire increases by 5. Negative effects from restraints are halved (excluding desire gain, which is a positive effect, lol). Passive: "Had Enough": In non-life-or-death battles, skills related to unbinding can only be used once before needing to be used again. Skill: "Basic Magic Hands - Elly's Special Edition": A common and practical spell, practically a household essential, a sharp tool for both binding and unbinding. Modified by Elly's high magical talent. Usable once per turn, consuming 10 mana. Roll a d100; if the result is above 70, you can unlock any one low-tier lock or small restraint (e.g., a gag, a collar, a single strap) or remove one detachable toy. Each failure reduces the required roll by 10. Restraints are judged independently. Effect is halved on medium-tier restraints, and ineffective on high-tier restraints. Can only be used if hands can reach the corresponding body part. Passive: "Supple": Elly's extraordinary flexibility allows her to perform many impossible movements. After special training from Sophia, Elly can use her toes to unlock restraints on her upper body and her fingers to unlock restraints on her lower body. Can break free an additional time per turn (physically) without consuming stamina. When using leg-binding restraints, only those on the lower body can be unlocked. Effect is halved when wearing non-five-toe socks. If hands are exposed, lower body restraints can also be unlocked. Restraints on Elly can never be tightened to their absolute maximum (total restraint durability cap is 80). Passive: "Extremely Sensitive Soles": Elly's soles are naturally extremely sensitive. A slight stimulation can make her unable to walk from pleasure. When your feet receive stimulation, desire increases by an additional x1.5 of the total sum at the end of the turn. Some functions of "Supple" cannot be used. Skill disappears when foot sensitivity is less than 10. Passive: "Mage": Elly is a mage; she can use mana when stamina runs out! Combat failure only occurs when mana or stamina reaches 0.

On the morning of September 15th, Year 3 of Harris, Elly was awakened by a magically set alarm in her solitary confinement room. "Mmmph?" she tried to stretch her arms, only to find herself completely bound and unable to move. "Ah! I went too far with self-binding magic last night and fell asleep in a daze." Elly struggled a couple of times, discovering the extent of her restraints... (1d10: 7) The restraints were: Upper body moderately tight, lower body very tight. What tools were used for self-binding? Upper: 1d2: 2 (Binding) Lower: 1d2: 1 (Rope) "Mmmph!" Elly bit down on the red gag and began to survey her bound body. Her hands were stuffed into black leather cross-style gauntlets. Straps above and below her breasts pulled her arms tight against her body. Rope, tied with several knots, dug into her flesh. Her black-stockinged legs were bound tightly together by eight sets of ropes, squeezing her flesh into alluring curves. Each set was reinforced with a wrap in the middle, and even her feet were not spared, with her big toes tied together with thin cords. "Did I really go this far last night..." Elly shook her head, biting the gag, and remembered when she was binding herself last night... (1d10: 2) She had only locked a few important restraints. "Fortunately, I wasn't too horny last night. I only locked the gauntlets," she thought, where were her keys... (1d2: 1) She remembered. "I remember! I put the keys on the nightstand!" Elly then began to survey her current surroundings. (1d100: 85) Elly found herself lying on the floor near the nightstand. If she could stand up or crawl onto the bed, she could reach the keys and use magic to unlock them. Elly gazed at her bound legs, now twisted like a pretzel, and fell into thought. She remembered that she always kept spare scissors on the other nightstand when she self-bound. She also considered trying to reach the keys with her legs. Elly's decision was: (1d10: 4) Leg reach for keys. Elly slowly oriented her legs towards the nightstand, then used her legs to rub her body up and down under the nightstand, attempting to reach the keys with a strong push. (1d100: 44) "Mmmph!" Elly let out a frustrated cry. After all, even with her toes bound, she couldn't make any effective movements even if she touched the keys. She lifted and lowered her legs seven or eight times, each attempt ending in failure. It was better to get on the bed first. Elly twisted her bound, fleshy black-stockinged legs, turning her body in the direction of the bed and wriggled towards it. (1d100: 50) *Lesser Unbinding Spell - Elly's Special Edition* activated. (1d100: 100) Critical Success! The effect of the critical success was: (1d10: 9) The spell's mana consumption was halved (permanent). "Huh?" Elly found herself using the unbinding spell with unusual ease this time. "This way, the mana consumption will be even less!!" She had further improved the modified version, significantly reducing the mana cost of the new unbinding spell. Elly's magic points: 115. Gauntlet durability: 10 - 2 = 8. Total restraint durability: 33. *Lesser Magic Gauntlet - Elly's Special Edition* activated. (1d100: 43) Failed. The effective value was reduced to 60. Elly's magic points: 105. Desire value: 5 + 5 + 5 + 7 + 6 = 28. Elly's stamina: 8. CT: 12. Elly: 150 + 1d100: 14 = 164. Restraints: 99 + 1d100: 98 = 197 (Let's ban the critical success/failure here, the last one was a mistake). Elly was tired and lacked spirit, wanting to slack off. *Lesser Unbinding Spell - Elly's Special Edition* activated. (1d100: 96) Elly: Critical Success! (You're really something!) The effect of the critical success was: (1d10: 5) Spell mastery suddenly improved. Perhaps after enjoying the binding, she desperately cast spells. After multiple uses, Elly felt she could hold more magic! Magic cap +20, currently 170. Gauntlet durability: 8 - 2 = 6. Total restraint durability: 33 - 2 = 31. Elly's magic points: 100. Yuna's clothing: (1d100: 91) Yuna's clothes were completely intact. Perhaps sensing Yuna's unusual physique, the blonde girl's situation was clearly more difficult than Elly's. Her eyes were covered by an eyepatch, and a gag was stuffed in her mouth. Her arms were placed into small gauntlets, then into larger gauntlets that crossed and were reinforced at her shoulders, locked in place. Several ropes and a belt bound the gauntlets to her body. Two vibrators were inserted into her small, undeveloped rear, filling her and constantly stimulating Yuna. Three ropes bound her thighs, three her calves, her beautiful white-stockinged legs tightly bound together by faintly glowing hemp ropes. Her ankles were locked with steel cuffs, and 8cm black high heels rendered Elly's feet also immobile. Ropes wrapped around the outside of her body, binding her upper torso to her folded legs, rendering Yuna completely unable to move, bound into a ball on the floor, groaning. Yuna's Status Bar: *Gauntlet - Small*: Inner gauntlet, durability 15. *Gauntlet - Outer*: Outer gauntlet, durability 20, with two locks. Durability cannot be reduced before locks are opened, and durability is additionally increased by 5x2=10 (Escape requires unlocking magic/Strength 95+). (Cuffs can be broken by brute force, locks cannot, unless absolute strength is involved). *Reinforcing Belt*: A belt binding the gauntlets to the body, durability 5. *Reinforcing Rope - Chest*: Binds arms to body, durability 10. *Standard Gag*: Standard gag, durability 5. *Standard Eyepatch*: Cheap eyepatch, durability 3. Damage from struggling is halved (Consider upgrading eyepatch in miscellaneous next time). *Vibrator x2*: Two vibrators in her small hole are constantly vibrating, +10 desire per turn. *Vibrator - Ass*: A vibrator inserted into her rear, +15 desire per turn. *Leg Binding - Magic Resistance Rope*: Magic damage received -2, durability 15 (If legs are bound together with cuffs, escape is impossible). *Steel Cuffs*: Standard steel cuffs, requires a key. Durability 10 (Escape requires unlocking magic/Strength 90+). *High Heels*: Locked high heels, 8cm tall! *Bundled Restraint*: Body bound into a ball, unable to move. Durability 10. Does Yuna know unlocking magic? (1d100: 420+ to know) Yuna: Critical Failure! Yuna has been completely inept at unlocking magic for eighteen generations of her ancestors, and she is no exception. She tried her best, remembering every syllable of the unlocking spell, but never once succeeded when she uttered them. (Yuna's life is a life of a stat monster being defeated by various bizarre events.) Does Yuna know lockpicking? (1d100: 8740+ to know) However, Yuna is skilled at lockpicking. This might be a classic case of "shut the door and open the window." But how can she pick locks with her hands so tightly bound??? "Hoo—Alright, Mo, where's your sister Yuna?" In the nearby woods, Elly put Mo down from her arms. "I don't know either. After we separated, Yuna and I were sent to different spaces. When I was teleported out, I looked everywhere but couldn't find Yuna. People around me looked at me strangely, and I didn't dare to wander, so I waited until sister Elly appeared," Mo said, looking wronged. "Fortunately, I left a magical tracking mark on Yuna." Elly rubbed her forehead and drew a tracking array with a few strokes. How far apart are Elly and Yuna? (1d100: 32) Not far. Yuna's restraint tightness: (1d100: 57) Elly's restraints and posture: (5d10: 7109710) (Number of times based on the tens digit of tightness) 1. Restraint suit with binding magic. 2. Binding rope with binding magic. 3. Leg restraints with binding magic. 4. Binding rope with binding magic. 5. Gauntlet with binding magic. 6. Binding tape with binding magic. 7. Shackles with binding magic. 8. Magic-resistant rope. 9. Full body restraint suit with binding magic. 10. Critical Success/Failure (1d2: 1) (1d2: 1) (Critical Success: Tightness -10) Miscellaneous: (3d15: 131415) 1. Vibrator (chest) 2. Vibrator (nipples) 3. Vibrator (external) 4. Vibrator (internal) 5. Vibrator (ass) 6. Anti-magic collar 7. Reinforcing magic 8. Reinforcing belt x1 9. Gag upgrade 10. Finger/toe restraints 11. Nipple vibrator ring 12. High heels (locked) 13. Extra lock x1 14. Aphrodisiac gag 15. Critical Success/Failure (1d2: 2) Consequence of Critical Failure: (1d10: 7) Additional binding magic added.